![]() The reason I switched to commander besides longer games on average and the ability to play higher cmc cards in a singleton format and the price.Yeah I need 100 cards but even in my so 1.5(I will never run full tier 1 simply because I want to win in long games with crazy plays and have options to go harder if needed, not turn 2 combo wins, actually screw wining. ![]() This in itself makes Wizards reluctant to reprint the fetches in a Standard-legal block set. Waiting for a player to fetch up a 1-of land can be a painful experience, trust me, I've been that person and watched that person before. Wizards also hates fetch lands because they slow the game to a grinding halt. They probably want to avoid this problem again by waiting AT LEAST until the BFZ lands rotate out of the format. So we know that the types of lands in the format will affect how Wizards reprints the fetches. The synergy between these lands leet to players playing 4 or even 5 colour decks consistently, making this period the most expensive Standard since Cawblade in the original Zendikar block. Wizards just went through a year and a half of fetch lands in the Standard format, and with the introduction of dual lands with basic land types in Battle for Zendikar, the mana bases in Standard got insane. ![]() Now aside from reprinting and nuking prices are concerned, we also have to consider the set that the fetches will be put in. But for any deck that runs clan colours (Jeskai, Sultai, Mardu, Temur and Abzan) faces the opposite problem, where the 2 colour pairs for 2 enemy combos and 1 ally combo (ex: for Temur, U/R and U/G are enemies and R/G are allies), so running only 1 of 3 possible fetch lands makes your mana base weak. Any tri-coloured deck in shard colours (Esper, Grixis, Jund, Naya and Bant) can get away with running the Khans fetches due to the colours aligning in 2 ally and 1 enemy colour pair (ex: Jund's ally combos are B/R and R/G, and the enemy is B/G, so you can somewhat afford to only use Bloodstained Mire and Wooded Foothills without worrying about Verdant Catacombs). Any enemy coloured deck that wants the most consistency possible needs these lands, and they are a fundamental part of many decks in the competitive meta. Those are just the decks that are at least a bit relevant in today's meta. If you want to play any of the following decks as competitively as possible, you will need to use Zendikar fetch lands: The continuation of this trend is slowly destroying both of these formats there's a reason why there is only one major Legacy/Vintage event, Eternal Weekend, and it only happens one time PER YEAR. Even as recently as Eternal Masters, the announcement that WotC would not touch the Reserved List caused every single playable card on the List to spike. Cards like The Tabernacle at Pendrell Vale continue to creep up in price daily due to their playability, despite the fact that we'll never see them again. The Power Nine are all on this list as well, making anyone who wants to play Vintage pay out entire car loans worth of money to run 9 cards out of their 75 card decks. Plenty of Legacy staples, most importantly the original dual lands, are worth several hundreds of dollars, making the format as a whole nearly impossible to enter into for 95% of the player base. Many of the most played cards in Legacy, Vintage and Commander are now un-reprintable, and this shows in their price. That was almost 20 years ago, and the repercussions of this rash and, honestly, panicked decision are starting to ripple out today. Cards that weren't even in Chronicles lost value because, if Wizards could reprint any card at any time, who's to say Black Lotus can't be reprinted tomorrow to destroy its high $50 price tag (my, how times have changed)? No one was going to buy product and invest in this game if their collects turned out to be worthless, so to protect these older players' collections, the Reserved List was instated. Investors and hoarders of these cards were understandably upset about their collections losing value, but the problem didn't stop there. Wizards employed this list in a panicked decision after Chronicles, a reprint set of cards from some of MTG's earliest sets, destroyed the value of some expensive cards. ![]() The first thing that anyone will mention when it comes to reprinting is the Reserved List, a list of cards that have been promised to never be reprinted ever again. Today, let's discuss reprinting in terms of the enemy coloured fetch lands. Today's discussion isn't going to be about deck techs or mechanics but about a fundamental problem with with the continuation of this game: Wizards of the Coast's policies.
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